17/11 - November 2017 Screenshots

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Briggsy
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Re: 17/11 - November 2017 Screenshots

Post by Briggsy »

Great photos everyone - especially yours Dave, and yours too Dave.
cyberdonblue wrote:how about a couple from the shadows
Yes please. If you're taking requests, how about Apache? Hank Marvin did a superb job on that ;-)
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Re: 17/11 - November 2017 Screenshots

Post by cyberdonblue »

Think the apaches were all but wiped out...



:D Cheers

Dave
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Mightyena
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Re: 17/11 - November 2017 Screenshots

Post by Mightyena »

Winter has taken hold in Watley:

A single solitary commuter bravely waits for his train at Saltley without so much as a jumper early on a frosty morning:
Image


Luckily, the trains still seem to be running despite the ice - 478528 stops at Bifton Beach with the 06:23 Hurtmore to Lightwood service:
Image



A few hours later and the snow has started!
Image

Image



Uh-oh! The weather claims its first victim of the day - 478530 suffered a failure due to the snow messing with the computer system:
Image
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Re: 17/11 - November 2017 Screenshots

Post by car112 »

Mightyena wrote:Winter has taken hold in Watley:

A single solitary commuter bravely waits for his train at Saltley without so much as a jumper early on a frosty morning:
Image


Luckily, the trains still seem to be running despite the ice - 478528 stops at Bifton Beach with the 06:23 Hurtmore to Lightwood service:
Image



A few hours later and the snow has started!
Image

Image



Uh-oh! The weather claims its first victim of the day - 478530 suffered a failure due to the snow messing with the computer system:
Image
:lol: Those destination boards are really impressive. Are they actually changeable? It would be nice if all Class 477, Class 478, and Class 344 EMUs had a destination sign table included. Even though the tracks are not snowy, I enjoyed the humor in these screenshots. I'm glad to see that the Watley EMUs are running smoothly. Keep up the good work and stay awesome! :D
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Re: 17/11 - November 2017 Screenshots

Post by Mightyena »

car112 wrote:Those destination boards are really impressive. Are they actually changeable?
They are indeed ;)

It would be nice if all Class 477, Class 478, and Class 344 EMUs had a destination sign table included.
That is definitely something I'm working towards. Might be a while though since a lot of destinations served = a lot of textures to create and edit...

Even though the tracks are not snowy, I enjoyed the humor in these screenshots. I'm glad to see that the Watley EMUs are running smoothly. Keep up the good work and stay awesome! :D
Thanks!
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Re: 17/11 - November 2017 Screenshots

Post by car112 »

Mightyena wrote:
car112 wrote:Those destination boards are really impressive. Are they actually changeable?
They are indeed ;)

It would be nice if all Class 477, Class 478, and Class 344 EMUs had a destination sign table included.
That is definitely something I'm working towards. Might be a while though since a lot of destinations served = a lot of textures to create and edit...

Even though the tracks are not snowy, I enjoyed the humor in these screenshots. I'm glad to see that the Watley EMUs are running smoothly. Keep up the good work and stay awesome! :D
Thanks!
You're welcome. I have seen a rolling stock item on this website called Lunman 3D that has an electronic destination sign board. That means by using the DestSignTable command to enter in all the necessary destionation signs, the destination is entered electronically.

Here is the rolling stock that I'm referring to: http://web.lunman3d.es/downloads.php?ca ... load_id=40
You can check the config file and see how the sign was scripted. Well done and stay awesome! :D
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Re: 17/11 - November 2017 Screenshots

Post by MF01 »

I don't know why but when I saw your pics Mightyena I thought it was Train Simulator
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Re: 17/11 - November 2017 Screenshots

Post by car112 »

MF01 wrote:I don't know why but when I saw your pics Mightyena I thought it was Train Simulator
That's Trainz Simulator 2012. I still use that too. :D
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Re: 17/11 - November 2017 Screenshots

Post by macneil »

nice shots all.

Evening mail train emerging from the rathole on its way to Euston

Image2017-11-15 232851 by k h, on Flickr

Image2017-11-15 232834 by k h, on Flickr

Image2017-11-15 232918 by k h, on Flickr
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Re: 17/11 - November 2017 Screenshots

Post by MF01 »

car112 wrote:
MF01 wrote:I don't know why but when I saw your pics Mightyena I thought it was Train Simulator
That's Trainz Simulator 2012. I still use that too. :D
Yeah of course but the pics settings make it looks like TS instead of TRS
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Re: 17/11 - November 2017 Screenshots

Post by Mightyena »

car112 wrote:You're welcome. I have seen a rolling stock item on this website called Lunman 3D that has an electronic destination sign board. That means by using the DestSignTable command to enter in all the necessary destionation signs, the destination is entered electronically.

Here is the rolling stock that I'm referring to: http://web.lunman3d.es/downloads.php?ca ... load_id=40
You can check the config file and see how the sign was scripted. Well done and stay awesome! :D
The train script to use changeable destinations is all done anyway (just the example script, combined with Eldavo's LightUp for the head/tail lights. I'm not a programmer, so it probably looks horrible to someone who understands coding well, but it works!), The only thing that needs doing is creating the many many destination textures (several versions for each type of train - different units have differnt LED board designs), configs and texture-group assets, and there are a lot of them!
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Re: 17/11 - November 2017 Screenshots

Post by car112 »

Mightyena wrote:
car112 wrote:You're welcome. I have seen a rolling stock item on this website called Lunman 3D that has an electronic destination sign board. That means by using the DestSignTable command to enter in all the necessary destionation signs, the destination is entered electronically.

Here is the rolling stock that I'm referring to: http://web.lunman3d.es/downloads.php?ca ... load_id=40
You can check the config file and see how the sign was scripted. Well done and stay awesome! :D
The train script to use changeable destinations is all done anyway (just the example script, combined with Eldavo's LightUp for the head/tail lights. I'm not a programmer, so it probably looks horrible to someone who understands coding well, but it works!), The only thing that needs doing is creating the many many destination textures (several versions for each type of train - different units have differnt LED board designs), configs and texture-group assets, and there are a lot of them!
If you need an extra person to help you with these textures, I'll be willing to help you if need be.
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Re: 17/11 - November 2017 Screenshots

Post by andytee67 »

Nice shots all..

Just one from back in the day...
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Cheers
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Re: 17/11 - November 2017 Screenshots

Post by Nexusdj »

Excellent shots all :D

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High visibility pixels must be worn when on or about the line !!
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Re: 17/11 - November 2017 Screenshots

Post by Briggsy »

:shock: Where's that Cargowaggon from Dave? Don't think I've ever seen that one before.
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