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 Running numbers 
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 Post subject: Running numbers
PostPosted: Sun Nov 05, 2017 9:17 pm 
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Joined: Mon Dec 13, 2010 3:12 pm
Posts: 1274
Trainz Version: T:ANE
Trainz Build: 78667
Author KUID: 0
Would anyone happen to know how I fix the following error and get the unit numbers to display correctly?

Cheers,
Innis

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 Post subject: Re: Running numbers
PostPosted: Wed Nov 08, 2017 4:04 am 
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Joined: Fri Oct 20, 2017 3:02 pm
Posts: 40
Trainz Version: T:ANE
Trainz Build: 90946
Author KUID: 0
It’s off-topic and I apologie but does anyone knows if the author of this train will ever release it again ?

Thanks in advance ?

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 Post subject: Re: Running numbers
PostPosted: Wed Nov 08, 2017 11:37 am 
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Joined: Mon Mar 31, 2014 6:41 pm
Posts: 1091
Location: West Midlands
Trainz Version: 2006 2012 T:ANE SP2
Trainz Build: 90945
Author KUID: 214658
Looks like you might be better off asking on the main forum Innis. As it's probably something to do with a script you'd be better off asking one of the specialists in the dark art itself, many of whom reside over there.

Hope you can find a resolution.

Cheers

Dave


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 Post subject: Re: Running numbers
PostPosted: Thu Nov 09, 2017 2:17 pm 
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Joined: Wed Jul 11, 2012 8:08 pm
Posts: 907
Location: Southampton, England
Trainz Version: TS12
Trainz Build: 49922
Author KUID: 688183
If it is a problem with the script you might be out of luck - the Turbostar script is encrypted so you can't edit it.

I had a similar issue, where all my Turbostar reskins would stop displaying running numbers at all (no 777777, just blank) and for some odd reason the interior floor texture is now stretched across rather than tiled like on the originals. Never did find out what caused it.

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 Post subject: Re: Running numbers
PostPosted: Thu Nov 09, 2017 6:22 pm 
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Posts: 1274
Trainz Version: T:ANE
Trainz Build: 78667
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It's not scripting as I'm sure I managed to get a fix before. Unfortunately, I don't remember what that was.

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 Post subject: Re: Running numbers
PostPosted: Thu Nov 09, 2017 9:22 pm 
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Joined: Thu Feb 16, 2012 1:02 am
Posts: 1153
Location: Coventry (West Midlands)
Trainz Version: T:ANE
Trainz Build: 80349
Author KUID: 630773
If its not scripting, have you checked all the alpha number image files are present?


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