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Nexusdj
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Post subject: Re: Wendsey Posted: Tue May 12, 2015 7:03 pm |
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Forum Veteran |
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Joined: Sun Dec 12, 2010 3:02 pm Posts: 2676 Location: West Midlands
Trainz Version: TANE
Trainz Build: 94916
Author KUID: 45317
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James are you aware that a user under the name of piegem has uploaded your Wendsey TS2009 test route plus session to the DLS ? Kuid:94531:100257 route Kuid:94531:100258 session
Fudginator and myself have had the same author upload a clone of Midshire V3 to the DLS today (unauthorised) . I've put a ticket in with the helpdesk to get it removed .
_________________ High visibility pixels must be worn when on or about the line !!
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Mightyena
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Post subject: Re: Wendsey Posted: Tue May 12, 2015 7:44 pm |
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Past 750! |
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Joined: Wed Jul 11, 2012 8:08 pm Posts: 983 Location: Southampton, England
Trainz Version: TS12
Trainz Build: 49922
Author KUID: 688183
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Yes, I saw it a little while ago by total accident (SP1 doing its usual broken dance). Not really sure what to do about it though, would getting in touch with the helpdesk be the best solution? I can just see them turning round and saying something along the lines of "well you uploaded it to the DLS, so anyone can modify it" etc.
Thanks for the heads-up though!
James
_________________ James M, creator of the
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Nexusdj
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Post subject: Re: Wendsey Posted: Tue May 12, 2015 8:38 pm |
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Forum Veteran |
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Joined: Sun Dec 12, 2010 3:02 pm Posts: 2676 Location: West Midlands
Trainz Version: TANE
Trainz Build: 94916
Author KUID: 45317
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Uploading to the DLS only gives some permissions to N3V to make alterations , use in a release version of Trainz etc. As the original author you still have rights over your work and just because its on the DLS doesn't give other users rights to alter and or upload it , unless a license agreement included with the route specifies it .
I've checked over Midshire and apart from some missing track at one end of the route it is exactly the same as the version I uploaded nearly 4 years ago (apart from the build number) ! I could understand somebody trying to alter it so that it would work with Multiplayer (though that would still be wrong) but this version still contains third party content from non DLS sources .
_________________ High visibility pixels must be worn when on or about the line !!
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Briggsy
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Post subject: Re: Wendsey Posted: Tue May 12, 2015 10:24 pm |
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Forum Veteran |
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Joined: Thu Feb 16, 2012 1:02 am Posts: 1251 Location: Coventry (West Midlands)
Trainz Version: T:ANE
Trainz Build: 94916
Author KUID: 630773
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What on earth do people get out of doing things like that - other than trying to take glory for other people's work? 
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Mightyena
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Post subject: Re: Wendsey Posted: Thu Aug 13, 2015 2:15 am |
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Past 750! |
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Joined: Wed Jul 11, 2012 8:08 pm Posts: 983 Location: Southampton, England
Trainz Version: TS12
Trainz Build: 49922
Author KUID: 688183
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_________________ James M, creator of the
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Dannypenguin
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Post subject: Re: Wendsey Posted: Thu Aug 13, 2015 7:50 am |
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Past 100! |
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Joined: Sat Aug 03, 2013 6:51 pm Posts: 151 Location: Forest of Dean, Gloucestershire
Trainz Version: TRS2006, TS2009 SP4
Trainz Build: 44653
Author KUID: 73387
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Lookin' nice 
_________________ Dan W aka Dannypenguin
"Who says I can't derail my train there?"
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klambert
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Post subject: Re: Wendsey Posted: Sat Aug 15, 2015 8:30 am |
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Past 750! |
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Joined: Sat Jun 04, 2011 9:56 am Posts: 940 Location: Aldershot
Trainz Version: 2012 TANE
Trainz Build: 61297
Author KUID: 393563
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Looking rather splendid and I like how you've used the airport terminal spline as a modern footbridge. That's given me a few ideas of my own.
_________________
 http://berkshiretrainz.webs.com/
Great Bolshy Yarblockos!
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Mightyena
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Post subject: Re: Wendsey Posted: Tue Sep 08, 2015 9:50 pm |
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Past 750! |
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Joined: Wed Jul 11, 2012 8:08 pm Posts: 983 Location: Southampton, England
Trainz Version: TS12
Trainz Build: 49922
Author KUID: 688183
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_________________ James M, creator of the
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Last edited by Mightyena on Sun Jan 17, 2016 1:55 pm, edited 1 time in total.
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cyberdonblue
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Post subject: Re: Wendsey Posted: Wed Sep 09, 2015 12:02 pm |
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Forum Veteran |
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Joined: Mon Mar 31, 2014 6:41 pm Posts: 1387 Location: West Midlands
Trainz Version: 2006 2012 T:ANE SP3
Trainz Build: 94916
Author KUID: 214658
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T:ANE does your route justice, James. It looks even better. I look forward to some more pics pretty soon. Keep up the great work.
Dave
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Mightyena
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Post subject: Re: Wendsey Posted: Wed Sep 09, 2015 5:02 pm |
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Past 750! |
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Joined: Wed Jul 11, 2012 8:08 pm Posts: 983 Location: Southampton, England
Trainz Version: TS12
Trainz Build: 49922
Author KUID: 688183
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Thank you! Unfortunately T:ANE has left the route in a bit of a sorry state for now (not as bad as when TS12 deleted half my scenery, but still...); All the track connected to any AJS track templates (the ramps or terminal templates) has become un-straightened and I can't select it, half my tunnel portals are floating 3m off the ground (the track they're attached to is still at ground height however) and a load of splines only show as the double white line even though they're installed and error-free... Grumble... I guess it looks like I'll be continuing this one in TS12, and porting it over to T:ANE when it's finished!
_________________ James M, creator of the
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cyberdonblue
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Post subject: Re: Wendsey Posted: Thu Sep 10, 2015 12:20 am |
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Forum Veteran |
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Joined: Mon Mar 31, 2014 6:41 pm Posts: 1387 Location: West Midlands
Trainz Version: 2006 2012 T:ANE SP3
Trainz Build: 94916
Author KUID: 214658
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Yeah, that's why I gave up trying to import my stuff into T:ANE and started a new project - something you couldn't realistically do after all that work on Wendsey. It's crazy really because most of the assets are now available to download in T:ANE anyway; but for some reason T:ANE doesn't like you importing them from a previous version of Trainz.
Keep persevering though, James. I know it's a lot of extra work but would the "replace asset" command be of any use in your situation?
Dave
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Mightyena
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Post subject: Re: Wendsey Posted: Sun Dec 31, 2017 12:09 am |
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Past 750! |
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Joined: Wed Jul 11, 2012 8:08 pm Posts: 983 Location: Southampton, England
Trainz Version: TS12
Trainz Build: 49922
Author KUID: 688183
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_________________ James M, creator of the
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Nexusdj
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Post subject: Re: Wendsey Posted: Sun Dec 31, 2017 2:14 pm |
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Forum Veteran |
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Joined: Sun Dec 12, 2010 3:02 pm Posts: 2676 Location: West Midlands
Trainz Version: TANE
Trainz Build: 94916
Author KUID: 45317
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Looks superb James 
_________________ High visibility pixels must be worn when on or about the line !!
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Mightyena
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Post subject: Re: Wendsey Posted: Sat Mar 10, 2018 11:32 pm |
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Past 750! |
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Joined: Wed Jul 11, 2012 8:08 pm Posts: 983 Location: Southampton, England
Trainz Version: TS12
Trainz Build: 49922
Author KUID: 688183
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Done a bit more work on the north end of Wendsey Central... Looking northbound, showing the new flower garden on Platforms 3&9 (Platform numbers are slightly weird due to station upgrades, platforms 8 and 9 are in between platforms 2 and 3):   A rare sight at Central, as 478107 arrives into platform 3 with a terminating service. The 478/0 and /1s almost never visit Central, being confined mainly to the Hayden mainline and Wendsey Queen's Park lines:  An unidentified class 477/9 calls with a Hadley Junction service:  Interesting shot, showing 2x Dartham Transport class 474/5s, as well as one of Hayden Trains' new class 474/7 Orbital units undergoing testing, showing off the Hayden Trains 2018 livery: 
_________________ James M, creator of the
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car112
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Post subject: Re: Wendsey Posted: Mon Mar 12, 2018 10:13 am |
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Milepost 5 |
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Joined: Sun Jan 01, 2017 1:24 pm Posts: 69 Location: Providence, RI, USA
Trainz Version: TS12
Trainz Build: 61388
Author KUID: 533914
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Very impressive! Once this route is released, would it be alright for someone to add passenger enabled invisible station platforms to the already existing platforms? I prefer for trains to be loaded with passengers, terminate respectively at a terminus, and not be empty all the time.
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