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 The 'Other Sim' 
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 Post subject: The 'Other Sim'
PostPosted: Thu Dec 08, 2016 7:49 pm 
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I know mention of the Other Sim on the NV3 forum causes all sorts of frothing and gnashing of teeth but I'm hoping people here are of a more rational nature. I don't want an argument, just thoughts from anyone else who uses both sims.

I saw the latest video of the alpha version of Rail Simulator's TSW and I have to say initially, it looks amazing. Vehicle detail wise, TANE doesn't come close. Almost all the controls are operable, to the point it's more or less like starting up a real GM (the only loco I've seen) from the fuses and master switch, to the fuel primer to starting. The decider for me would depend very much on the physics and AI but if they get that right, it'll set a very high benchmark.

I very much doubt much thought has been given to the route creation side so TANE will still be the leader in that regard and of course, DLC. Everybody hates DLC but if the quality is there, I'd certainly pay for it.

I'm not advocating TSW over TANE as I use both TANE and TS16 currently and they both have their own pros and cons so don't think I'm bashing TANE, I'm definitely not. I'm just impressed at what Dovetail has produced so far.

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 Post subject: Re: The 'Other Sim'
PostPosted: Thu Dec 08, 2016 8:41 pm 
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Looks good but haven't we been there before?
Very easy to produce a video that gives an impression, not so easy to actually implement it properly, something we have some experience of I believe ;o)
I'd hang fire until they have actually released something, think the 10 or 12 day only Beta is about to appear. In fact I won't be doing anything as long as it remains on Steam only and if it's anything like TS17 which is a 32GB download! I couldn't even if I wanted to on a 15GB cap! Most I can get and I'd have to change Mobile Providers is 30GB.
ADSL is no go here.
According to those that allegedly know, DTG are being a bit evasive on questions relating to Content creating, Route building and if there is actually going to be more than one US route in it or any UK Content as it is not backwards compatible. Lot of scepticism from some RW fans and some could be wrong assumptions as there usually is with Anything N3V do.
They seem to think DTG will be using fbx as it's Unreal Based however they ain't said anything yet which would make me a bit cautious, this is Dovetail who are not known for making things easy!

Malc - ever a sceptic.


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 Post subject: Re: The 'Other Sim'
PostPosted: Thu Dec 08, 2016 8:58 pm 
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The TSW Beta is just downloading via steam and its 2.4GB in size . I may or may not test it tonight as I'm working on a Trainz route .

I've watched a video on youtube and even in HD the graphics dont look as shiny as the ones in the DTG pre release video's ,To me they look more duller like the current experience with TS2017 :
https://www.youtube.com/watch?v=1nRyQVnJRoU

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Last edited by Nexusdj on Thu Dec 08, 2016 9:41 pm, edited 2 times in total.

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 Post subject: Re: The 'Other Sim'
PostPosted: Thu Dec 08, 2016 9:35 pm 
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Be interested to hear what you think of it nexus. No rush on that count of course.

I understand your scepticism Malc. Yes, we've been there with TANE I'd say but it does look pretty much like it set out to, albeit without the soft focus of the initial demo. All I'm interested in is whether or not it is likely to set as high a standard as the alpha demo claims or will it fail to deliver. Certainly if there is no British content it's not going to hold much draw for me.

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 Post subject: Re: The 'Other Sim'
PostPosted: Thu Dec 08, 2016 9:41 pm 
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Well curiosity got the better of me so I ran the program , Starts up okay , I can set up or select a player profile , Then onto the loading screen which goes about 45-60 seconds then ..... "FATAL ERROR" and a crash to desktop !!

Tried rebooting my computer , verifying the program files via steam but its still the same . About 20+ posts from users on the steam forum reporting the same problem over the last hour or so .

Good job it was a free trial :lol:

Back to good old Trainz for now :D

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 Post subject: Re: The 'Other Sim'
PostPosted: Thu Dec 08, 2016 11:54 pm 
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Haha.

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 Post subject: Re: The 'Other Sim'
PostPosted: Fri Dec 09, 2016 1:07 am 
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Seems to be getting a bit of flack on the Steam forums, lots of complaining v a couple of it works posts, does sound more like an alpha than a Beta to my way of thinking. Sounds like they have a lot of work to get it ready in 2 months, I remain sceptical. Think maybe DTG have set a too ambitious Target to soon? Again we know a company like that. ;)

I like the comment from one user who was walking around and kept getting stuck under the track? Mind boggling lol


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 Post subject: Re: The 'Other Sim'
PostPosted: Fri Dec 09, 2016 5:01 am 
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Followed a suggestion on the steam forums to delete a dll file " VICO DYNAMICS DLL" and it worked !

I've done the initial tutorial , walked about and drove the loco for part of a session . The additional interaction with the loco and the ability to walk about was great but I wouldn't say it was jaw dropping . The american loco has a restricted field of view compared to most UK loco's and I constantly felt the need to crane my neck (virtually) when traversing left handed curves as the loco is right hand drive , But as far as I'm currently aware there is no way to do that unless you put your head out the side window (which opens) .
As for the route well I can sum that up in two words .... Pine trees ... as in lots of em !! :lol:
Its weird as the trees look eerily like the built in ones in TANE , with the separate leaves and tree trunks that look grey with big grooves in them . I think they are possibly speed trees which probably explains the similarity ?

More to discover I suppose but honestly I think 12 days will be more than sufficient .
Though one thing i definitely want to do is toggle all the circuit breakers in the cupboard on the loco to see what happens , I alway wanted to do that on a real 66 but I knew I'd probably break it :lol:

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 Post subject: Re: The 'Other Sim'
PostPosted: Fri Dec 09, 2016 3:10 pm 
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It will be SpeedTrees as UE4 uses SpeedTrees and UDK comes with the SpeedTree modeller and compiler.


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 Post subject: Re: The 'Other Sim'
PostPosted: Fri Dec 09, 2016 4:01 pm 
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Nexusdj wrote:
Though one thing i definitely want to do is toggle all the circuit breakers in the cupboard on the loco to see what happens , I alway wanted to do that on a real 66 but I knew I'd probably break it :lol:


Thought never occurred to me on the 141. I wouldn't be very popular if I broke it though as there are only 2 other left operational!

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 Post subject: Re: The 'Other Sim'
PostPosted: Sat Dec 10, 2016 11:27 am 
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To be fair, this super realism concept of being able to walk around and play with everything isn't new. I think it was first seen on Subway Simulator.

One thing I'm slightly disappointed with is that Dovetail games being a British company, I thought would have tried this concept out on something of a more British outline.

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 Post subject: Re: The 'Other Sim'
PostPosted: Sat Dec 10, 2016 1:22 pm 
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As with most of these things, money is their god and America is a much bigger market obviously.

Unfortunately, British tradition and individuality is being swallowed wholesale by language and styles from across the pond. In 10 years time this country will 50% muslim state and 50% American state. The only British people left will be a handful of pensioners reminiscing about the old days. I believe they call it progress :roll:

Dave


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 Post subject: Re: The 'Other Sim'
PostPosted: Sun Dec 11, 2016 8:42 am 
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cyberdonblue wrote:
As with most of these things, money is their god and America is a much bigger market obviously.

Unfortunately, British tradition and individuality is being swallowed wholesale by language and styles from across the pond. In 10 years time this country will 50% muslim state and 50% American state. The only British people left will be a handful of pensioners reminiscing about the old days. I believe they call it progress :roll:

Dave


I hate to be one of 'those' people, apparently only 4.5% of the population is muslim (according to the 2011 census).

Bu I agree with you on this appropriation of American culture we have going on over here. I really despise the amount of American programs we have on television.

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 Post subject: Re: The 'Other Sim'
PostPosted: Sun Dec 11, 2016 9:46 am 
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Yes. It's 'Dayta' not 'Daata'. When the hell did everyone switch to 'Daata'? I resolutely refuse to use US pronunciations. :)

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 Post subject: Re: The 'Other Sim'
PostPosted: Sun Dec 11, 2016 3:05 pm 
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klambert wrote:

I hate to be one of 'those' people, apparently only 4.5% of the population is muslim (according to the 2011 census).


That census is over 5 years old, have you not seen the news? immigration has risen very sharply since then.

Our experiences may be different, but where I am, if you walk down the high street, you will hear more people speaking a foreign tongue than you will hear speaking English.

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