I'm having a problem with an area of my route.
I seem to have some ghost track items which I can't see on the ground or delete, even in wireframe view. I'm not sure when this started but I noticed drivers AI kept reporting not being able to get past a certain section due to missing points. Yesterday I decided to take a took at the area and redo the track completely, by deleting a relaying it. However I noticed that old signals, triggers and points are still there but can only be seen on map view and when adding a new signal with the same name it still says it already exists. All layers are visible and I have tried a database repair too.
Here is what map view shows, with all tracks in the area removed. "St Budeaux 01" was a point motor, "St Budeaux Junction DN Main" was a trigger and "P 64" was a signal.
Any one have any ideas?
I'm using TANE SP2 HF1
Mark
"Ghost" trackside items
- PFX
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Re: "Ghost" trackside items
Hi Mark,
I got exactly the same on a route I was working on. I'm told it's a known bug and is on the list for the impending fix.
It's very frustrating.
Innis
I got exactly the same on a route I was working on. I'm told it's a known bug and is on the list for the impending fix.
It's very frustrating.
Innis
- Marky7890
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Re: "Ghost" trackside items
That's good to know, at least its not just me.