Index  •  FAQ  •  Search   •   Register | Login  

It is currently Sun May 31, 2020 4:05 pm


Last visit was: style=

Post new topic Reply to topic  [ 3 posts ] 
 Some TRS2019 help 
Author Message
 Post subject: Some TRS2019 help
PostPosted: Wed May 13, 2020 9:39 pm 
Milepost 7
User avatar

Joined: Tue Dec 14, 2010 10:30 pm
Posts: 91
Trainz Version: TRS2012 TRS2019
Trainz Build: 105096
Author KUID: 69518
I only got TRS2019 2 weeks ago, and a new graphics card (a Radeon RX 5700) this week, so help me out here.

What the hell are these ugly boxes, and how do I get shot of them??

Image


What's going on here? This locos bogies are fine in TRS2012.

Image


-------------------


Ok. What I've done here is create a tiny asset that lets you use klamberts Class 319 Cab in the Class 320/321/322 EMUs available. It's not perfect, but it's better than a HST cab.

Image

Image


I did the same a few years back, creating a tiny asset to let you use rumour3's Class 105 cab in Pikkabirds old Class 101 units, (although the fact no-ones converted the two windscreens to three eats away at my OCD.... Image ).

Image

I've never released these items and they've only been for my own use, but since they only reference items already available in the DLS, is there any problem with me actually uploading them?


Feedback appreciated.

_________________
Image


Offline
 Profile  
 
 Post subject: Re: Some TRS2019 help
PostPosted: Thu May 14, 2020 12:20 am 
Forum Veteran

Joined: Sun Dec 12, 2010 3:16 pm
Posts: 1396
Location: Crewe, Cheshire, UK
Trainz Version: TRS19/TANE/TS12
Trainz Build: 105766
Author KUID: 425700
The Orange boxes are to show where missing assets are, you can either try and find what's missing using manage content or delete missing assets or turn the boxes off in the in game settings General Settings, untick show missing assets. The plan is that one day we will get something useful like a kuid to go with the boxes.

The green Texture, also an issue in TANE is where there is a missing texture, this was apparently ignored in TS12 however TANE and TRS19 are a completely different game engine. I'd check for updates on those bogies, pretty sure most were fixed a long time ago.
Got a kuid? I'll have a look and see what's missing.

Uploading an asset that just references another one isn't a problem.


Offline
 Profile  
 
 Post subject: Re: Some TRS2019 help
PostPosted: Fri May 15, 2020 7:12 am 
Milepost 7
User avatar

Joined: Tue Dec 14, 2010 10:30 pm
Posts: 91
Trainz Version: TRS2012 TRS2019
Trainz Build: 105096
Author KUID: 69518
clam1952 wrote:
The Orange boxes are to show where missing assets are, you can either try and find what's missing using manage content or delete missing assets or turn the boxes off in the in game settings General Settings, untick show missing assets. The plan is that one day we will get something useful like a kuid to go with the boxes.

The green Texture, also an issue in TANE is where there is a missing texture, this was apparently ignored in TS12 however TANE and TRS19 are a completely different game engine. I'd check for updates on those bogies, pretty sure most were fixed a long time ago.
Got a kuid? I'll have a look and see what's missing.

The class 47 bogies are <kuid:79563:1187>. I only had the updated version <kuid2:79563:1187:1>, the updated version is showing as faulty.

EDIT - I selected "revert to original" and it's fine now.

_________________
Image


Offline
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 3 posts ] 


 Who is online 

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  

 
Index  |  FAQ  |  Search

phpBB skin developed by: John Olson
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group