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 Eurostar 
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 Post subject: Re: Eurostar
PostPosted: Wed Sep 01, 2021 11:52 pm 
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Joined: Mon May 03, 2021 8:12 am
Posts: 12
Location: Bekasi, Indonesia
Trainz Version: 12
Trainz Build: 61297
Author KUID: 947449
You're welcome RinseDC. Though, may I ask what's "Fully functional" in this case? I do plan on getting some features like open-able coupler doors, adjustable pantograph, and renumbering in surveyor for the Power Car and also opening doors and nightmode for the coaches. But aside from that this will probably end up being a fairly standard train

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NOTICE: Speed is limited to 25 mph due to overlapping track geometry
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 Post subject: Re: Eurostar
PostPosted: Fri Sep 24, 2021 2:34 pm 
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Joined: Sun Jan 20, 2019 7:51 pm
Posts: 39
Trainz Version: T:ANE
Trainz Build: 4
Author KUID: 801168
My personal idea of Fully functional is generally just pantograph that works for the TMST (instead of the already available model with a pantograph that is permanently in the up position)
Anything past that is, to me, a luxury addition considering what we have now


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 Post subject: Re: Eurostar
PostPosted: Fri Sep 24, 2021 6:22 pm 
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Joined: Mon Jul 09, 2018 5:42 pm
Posts: 83
Trainz Version: T:ANE
Trainz Build: 4
Author KUID: 628458
RinseDC wrote:
My personal idea of Fully functional is generally just pantograph that works for the TMST (instead of the already available model with a pantograph that is permanently in the up position)
Anything past that is, to me, a luxury addition considering what we have now

Have you seen the revamp pack I have made that gives the existing model working pans along with a few other enhancements? I’m currently branding it a stop gap until Reverend completes his.


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 Post subject: Re: Eurostar
PostPosted: Fri Oct 01, 2021 9:58 pm 
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Joined: Sun Jan 20, 2019 7:51 pm
Posts: 39
Trainz Version: T:ANE
Trainz Build: 4
Author KUID: 801168
slenderman7676 wrote:
RinseDC wrote:
My personal idea of Fully functional is generally just pantograph that works for the TMST (instead of the already available model with a pantograph that is permanently in the up position)
Anything past that is, to me, a luxury addition considering what we have now

Have you seen the revamp pack I have made that gives the existing model working pans along with a few other enhancements? I’m currently branding it a stop gap until Reverend completes his.

I have not, is it on the DLS or where can I get it?


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 Post subject: Re: Eurostar
PostPosted: Fri Oct 01, 2021 11:37 pm 
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Joined: Mon Jul 09, 2018 5:42 pm
Posts: 83
Trainz Version: T:ANE
Trainz Build: 4
Author KUID: 628458
RinseDC wrote:
slenderman7676 wrote:
RinseDC wrote:
My personal idea of Fully functional is generally just pantograph that works for the TMST (instead of the already available model with a pantograph that is permanently in the up position)
Anything past that is, to me, a luxury addition considering what we have now

Have you seen the revamp pack I have made that gives the existing model working pans along with a few other enhancements? I’m currently branding it a stop gap until Reverend completes his.

I have not, is it on the DLS or where can I get it?


It’s here on my site. https://slenderman7676rblx.wixsite.com/ ... evamp-pack I hope you’ll like it. (Heck I even took the time to write a pdf manual for it!)


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 Post subject: Re: Eurostar
PostPosted: Tue Oct 05, 2021 8:50 pm 
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Joined: Mon Oct 21, 2019 4:52 pm
Posts: 20
Location: Pickering, North Yorkshire
Trainz Version: TRS19
Trainz Build: 0
Author KUID: 211905
slenderman7676 wrote:
RinseDC wrote:
slenderman7676 wrote:

It’s here on my site. https://slenderman7676rblx.wixsite.com/ ... evamp-pack I hope you’ll like it. (Heck I even took the time to write a pdf manual for it!)


Does it load passengers yet?

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 Post subject: Re: Eurostar
PostPosted: Wed Oct 27, 2021 4:52 am 
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Joined: Mon May 03, 2021 8:12 am
Posts: 12
Location: Bekasi, Indonesia
Trainz Version: 12
Trainz Build: 61297
Author KUID: 947449
Attachment:
tmst-tf-render-1.png

Attachment:
tmst-tf-render-2png.png


Been pretty busy with life + I was getting tired with blender which is why I took a 2 months break
But anyways, the TF is mostly complete, the only thing missing right now are the luggage racks near the gangways.


You do not have the required permissions to view the files attached to this post.

_________________
NOTICE: Speed is limited to 25 mph due to overlapping track geometry
I now have a blog:
https://re57k.blogspot.com/


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 Post subject: Re: Eurostar
PostPosted: Wed Oct 27, 2021 9:04 pm 
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Joined: Sat Mar 09, 2013 3:02 pm
Posts: 42
Trainz Version: TRS19
Trainz Build: 105096
Author KUID: 148527
Cannot wait for this to be released!

Cheers,
Paul


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