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 Vossloh España/Stadler Class 68 UKLight 
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 Post subject: Vossloh España/Stadler Class 68 UKLight
PostPosted: Sat Nov 02, 2019 2:38 am 
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Trainz Version: trs 2006
Trainz Build: 3337
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hello guys, after trying and failing with my class 460, i thought i'd try out exporting my Class 68 into trainz

here it is so far, with alot of fine tuning still to do :lol:

Attachment:
Class 68 WIP.png


Edit: here is its texture map for thoses wondering

Attachment:
68Main.png


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 Post subject: Re: Vossloh España/Stadler Class 68 UKLight
PostPosted: Sat Nov 02, 2019 2:56 am 
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Update: Fixed the issue with it stuck on the floor
Attachment:
Class 68 WIP 2.png


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 Post subject: Re: Vossloh España/Stadler Class 68 UKLight
PostPosted: Sat Nov 02, 2019 9:54 am 
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Looking good, been hoping for a class 68 for a while....


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 Post subject: Re: Vossloh España/Stadler Class 68 UKLight
PostPosted: Sat Nov 02, 2019 2:35 pm 
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Shippy2013 wrote:
Looking good, been hoping for a class 68 for a while....

Thanks! :D
Image have a pic of the 68 and 88

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 Post subject: Re: Vossloh España/Stadler Class 68 UKLight
PostPosted: Sat Nov 02, 2019 6:08 pm 
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Looking good, great detail, how did you go about making the model?

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 Post subject: Re: Vossloh España/Stadler Class 68 UKLight
PostPosted: Sat Nov 02, 2019 7:14 pm 
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SnakeLight64 wrote:
Looking good, great detail, how did you go about making the model?

I made them in roblox, they're fairly old at this point

Edit: looks like this project in on hold for now, tried exporting a tweaked version and blender went into not responding mode Image

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 Post subject: Re: Vossloh España/Stadler Class 68 UKLight
PostPosted: Sat Nov 02, 2019 8:09 pm 
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Update. I'm putting these on hold as somewhere down the line, the texture map now fails to load, flagging up the well loved error Error: The texture '68main.bmp' failed to load.

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 Post subject: Re: Vossloh España/Stadler Class 68 UKLight
PostPosted: Sat Nov 02, 2019 8:35 pm 
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Are you sure the texture file is valid? Make sure every file mentioned in the appropriate *.texture.txt file is present, the dimensions of all images are powers of two (ie 2,4,8,16,32 etc), and the bmp file is saved as a 24-bit bitmap image (if there's a compression option, disable it too)

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 Post subject: Re: Vossloh España/Stadler Class 68 UKLight
PostPosted: Sat Nov 02, 2019 8:36 pm 
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Mightyena wrote:
Are you sure the texture file is valid? Make sure every file mentioned in the appropriate *.texture.txt file is present, the dimensions of all images are powers of two (ie 2,4,8,16,32 etc), and the bmp file is saved as a 24-bit bitmap image (if there's a compression option, disable it too)

Turned out i had alpha turned on when making the texture, it should of been turned off :oops:

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 Post subject: Re: Vossloh España/Stadler Class 68 UKLight
PostPosted: Sat Nov 02, 2019 8:38 pm 
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Easy mistake to make. You can have alpha channels if you use a .tga image instead of .bmp (theoretically it's possible with a .bmp too, but I've never got it to work) if you save as a 32-bit tga, and have an alpha reference in the *.texture.txt file that points to the same tga

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 Post subject: Re: Vossloh España/Stadler Class 68 UKLight
PostPosted: Sat Nov 02, 2019 8:46 pm 
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Trainz Version: trs 2006
Trainz Build: 3337
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Mightyena wrote:
Easy mistake to make. You can have alpha channels if you use a .tga image instead of .bmp (theoretically it's possible with a .bmp too, but I've never got it to work) if you save as a 32-bit tga, and have an alpha reference in the *.texture.txt file that points to the same tga

i do want its texture map to be a .TGA, but the tutorial i found for Blender to Trainz has it saving the texture map as a .BMP

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 Post subject: Re: Vossloh España/Stadler Class 68 UKLight
PostPosted: Sat Nov 02, 2019 11:23 pm 
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while im not sure what im going to do with the tranparency, here are the 68 and 88 with a tweaked texture map


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 Post subject: Re: Vossloh España/Stadler Class 68 UKLight
PostPosted: Sun Nov 03, 2019 4:35 am 
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I'll post this here instead of making it its own thread since its in the same boat as my class 68 and class 88.

Alstom Juniper Class 460
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 Post subject: Re: Vossloh España/Stadler Class 68 UKLight
PostPosted: Mon Nov 04, 2019 7:59 pm 
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Update! I've finally figured out how to make the trains opaque but sadly i cant apply the proper colours to them since blender now crashes when trying to export

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 Post subject: Re: Vossloh España/Stadler Class 68 UKLight
PostPosted: Tue Nov 05, 2019 12:54 am 
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Trainz Version: trs 2006
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Hello, here are the Alpha versions of the Class 68 and Class 88 models just be aware, i've still got to add working lights, the cabs and other details like working couplers! :D

Attachment:
Stadler Class 68 and Class 88.png


Attachment:
Stadler Class 68 and Class 88.cdp


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