Hi all

New members please feel free to introduce yourself to everyone.
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Orlith
New Starter
Posts: 2
Joined: Sun Aug 15, 2021 5:32 pm
Trainz Version: TRS19

Hi all

Post by Orlith »

New member Stewart. 74 year old retired QA Manager.

Been a trainz addict since Trainz 2010 and am now using Trainz TRS19.

Created a lot of my own content in Gmax but have now migrated to Blender.

Following tutorials from Paul Hobbs and Cayden and have exported them quit succesfully.

If I export my own creations they tend to appear 'transparent' or ghost like.

What am I doing wrong?
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re57k
Milepost 3
Posts: 37
Joined: Mon May 03, 2021 8:12 am
Trainz Version: 12
Trainz Build: 61297
Author KUID: 947449
Location: Bekasi, Indonesia
Contact:

Re: Hi all

Post by re57k »

Might be wrong here, but are you using JPG?
If that's the case, remove the "alpha" from the texture.txt. Though the ghost effect only happened to me if I'm using m.onetex.
NOTICE: Speed is limited to 25 mph due to overlapping track geometry
Spends too much time staring at polygons. I model using Blender. If you have any questions, feel free to ask/reply!
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Marky7890
Site Admin
Posts: 1466
Joined: Sun Dec 12, 2010 1:57 pm
Trainz Version: TRS2019
Trainz Build: 90945
Author KUID: 179051
Location: Near Penryn, Cornwall
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Re: Hi all

Post by Marky7890 »

No idea how to fix the problem, but welcome to the forum :D

Mark
Orlith
New Starter
Posts: 2
Joined: Sun Aug 15, 2021 5:32 pm
Trainz Version: TRS19

Re: Hi all

Post by Orlith »

Many thanks RE57K. Using JPG and TGA but it worked a treat.
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greeni
Past 750!
Posts: 808
Joined: Sun Dec 12, 2010 5:33 pm
Trainz Version: TRAINZ22PE
Trainz Build: 123799
Author KUID: 174088
Location: Wigan, Lancashire. WCML

Re: Hi all

Post by greeni »

Trainz don't like JPG's, use BMP and TGA
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