Interlocking Towers "Path activation has failed"

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Mightyena
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Posts: 1320
Joined: Wed Jul 11, 2012 8:08 pm
Trainz Version: T:ANE
Trainz Build: 105766
Author KUID: 688183
Location: London, England

Interlocking Towers "Path activation has failed"

Post by Mightyena »

I've just tried running a couple of my TANE sessions in TRS19, and have run into this issue. Some (but not all) interlocking tower paths won't set correctly. If I look at the Tower manager, and issue an ITSetPath command, it changes to "path activating" for a few seconds, before going back to "path not set". Opening the path details page produces the following:


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A different session does something slightly different - it says "activation process has failed", but the entry signal clears and the train proceeds successfully down the path:

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The weird thing is, this worked a couple of days ago. Everything worked fine in TRS19.

I made some further changes to the route/session (scenery/environment only, nothing that made changes to the towers themselves, or any objects they interact with) in T:ANE, and now after importing it back into TRS19, it does this... (TRS19 also wants me to resave the route even if I only make changes to the session, but from what I can gather that's a known bug)
James M, creator of the
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network
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